Moral Modifiers | |
Situation | Adj |
Allies | |
Abandoned by friends | -6 |
Most powerfuly ally killed | -4 |
Creature lost 50% of hp or group | -4 |
Creature lost 25% of hp or group | -2 |
Leader is of different alignment | -1 |
Outnumber opponents 3:1 | +2 |
Spellcaster ally | +2 |
Enemies | |
Unable to affect opponent | -8 |
Outnumbered 3:1 | -4 |
No enemy slain | -2 |
Creature oppose spellcasters | -2 |
Creature is fighting hated enemy | +4 |
Misc | |
Creature was surprised | -2 |
Each extra check in a round | -1 |
Defensive terrain advantage | +1 |
Defending home | +3 |
NPC has been treated poorly | -4 |
NPC has been favored | +2 |
Weapon Type vs. Armor Modifiers | |||
Armor Type | Slash | Pierce | Bludg. |
Banded mail | +2 | 0 | +1 |
Brigandine | +1 | +1 | 0 |
Chain mail | +2 | 0 | -2 |
Field plate | +3 | +1 | 0 |
Full plate | +4 | +3 | 0 |
Leather armor | 0 | -2 | 0 |
Plate mail | +3 | 0 | 0 |
Ring mail | +1 | +1 | 0 |
Scale mail | 0 | +1 | 0 |
Splint mail | 0 | +1 | +2 |
Studded leather | +2 | +1 | 0 |
Combat Modifiers
|
|
Situation | Adj |
Attack Modifiers | |
Attacker on higher ground | +1 |
Back attack | +2 |
Flank attack | +1 |
Charging | +2 |
Low light | -1 |
Starlight | -3 |
No light / Invisible | -4 |
Attacker drunk | -1 – -6 |
Target sleeping or held | Auto |
Target sitting or kneeling | +2 |
Target stunned or prone | +4 |
(Missile) Target sitting or kneeling | -2 |
(Missile) Target prone | -4 |
(Missile) Medium Range | -2 |
(Missile) Long Range | -5 |
AC Modifiers | |
Total darkness | -4 |
Charged this round | -1 |
Surprised | -1 |
Cover and Concealment | ||
Target is: | Cover | Concealment |
25% Hidden | -2 | -1 |
50% Hidden | -4 | -2 |
75% Hidden | -7 | -3 |
90% Hidden | -10 | -4 |
Surprise Modifiers | |
Situation | Adj |
Ambush | -4 |
Every 10 members of other party | +1 |
Extreamly still conditions | +2 |
Heavy Fog | -2 |
In darkness | -4 |
In poor light or rain | -2 |
Party fleeing or panicked | -2 |
Suspicious, expecting attack | +2 |
vs. camouflaged creatures | -1 – -3 |
vs. creatures with distinctive odor | +2 |
vs. silenced or invisible creatures | -2 |
Initiative Modifiers: Situations | |
Situation | Adj |
Asleep, meditating | |
Bow specialist, ready | 1st |
Foreign environment, drunk | +6 |
Hasted | -2 |
Hintered (climbing, held) | +3 |
Preoccupied (stuyding, praying) | +2 |
On higher ground | -1 |
Set to receive charge | -2 |
Slowed | +2 |
Wading in deep water | +4 |
Wading, slippery footing | +2 |
Initiative Modifiers: Actions | |
Action | Adj |
Breath weapon | +1 |
Innate spell ability | +3 |
Movement: Tiny | 0 |
Movement: Small, medium | +3 |
Movement: Large | +6 |
Movement: Huge | +9 |
Movement: Gargantuan | +12 |
Potion | +4 |
Ring, wand, misc. magic | +3 |
Rod | +1 |
Staff | +2 |
Turning Undead | ||||||||||||
Type or HD | Level of Priest | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10-11 | 12-13 | 14+ | |
Skeleton or 1 HD | 10 | 7 | 4 | T | T | D | D | D* | D* | D* | D* | D* |
Zombie | 13 | 10 | 7 | 4 | T | T | D | D | D* | D* | D* | D* |
Ghoul or 2 HD | 16 | 13 | 10 | 7 | 4 | T | T | D | D | D* | D* | D* |
Shadow or 3-4 HD | 19 | 16 | 13 | 10 | 7 | 4 | T | T | D | D | D* | D* |
Wight or 5 HD | 20 | 19 | 16 | 13 | 10 | 7 | 4 | T | T | D | D | D* |
Ghast | - | 20 | 19 | 16 | 13 | 10 | 7 | 4 | T | T | D | D |
Wraith or 6 HD | - | - | 20 | 19 | 16 | 13 | 10 | 7 | 4 | T | T | D |
Mummy or 7 HD | - | - | - | 20 | 19 | 16 | 13 | 10 | 7 | 4 | T | T |
Spectre or 8 HD | - | - | - | - | 20 | 19 | 16 | 13 | 10 | 7 | 4 | T |
Vampire or 9 HD | - | - | - | - | - | 20 | 19 | 16 | 13 | 10 | 7 | 4 |
Ghost or 10 HD | - | - | - | - | - | - | 20 | 19 | 16 | 13 | 10 | 7 |
Lich or 11+ HD | - | - | - | - | - | - | - | 20 | 19 | 16 | 13 | 10 |
Special | - | - | - | - | - | - | - | - | 20 | 19 | 16 | 13 |
Character Saving Throws | ||||||
Class | Level | PPD | RSW | PP | BW | Spell |
Priest | 1-3 | 10 | 14 | 13 | 16 | 15 |
4-6 | 9 | 13 | 12 | 15 | 14 | |
7-9 | 7 | 11 | 10 | 13 | 12 | |
10-12 | 6 | 10 | 9 | 12 | 11 | |
13-15 | 5 | 9 | 8 | 11 | 10 | |
16-18 | 4 | 8 | 7 | 10 | 9 | |
19+ | 2 | 6 | 5 | 8 | 7 | |
Rogue | 1-4 | 13 | 14 | 12 | 16 | 15 |
5-8 | 12 | 12 | 11 | 15 | 13 | |
9-12 | 11 | 10 | 10 | 14 | 11 | |
13-16 | 10 | 8 | 9 | 13 | 9 | |
17-20 | 9 | 6 | 8 | 12 | 7 | |
21+ | 8 | 4 | 7 | 11 | 5 | |
Warrior | 0 | 16 | 18 | 17 | 20 | 19 |
1-2 | 14 | 16 | 15 | 17 | 17 | |
3-4 | 13 | 15 | 14 | 16 | 16 | |
5-6 | 11 | 13 | 12 | 13 | 14 | |
7-8 | 10 | 12 | 11 | 12 | 13 | |
9-10 | 8 | 10 | 9 | 9 | 11 | |
11-12 | 7 | 9 | 8 | 8 | 10 | |
13-14 | 5 | 7 | 6 | 5 | 8 | |
15-16 | 4 | 6 | 5 | 4 | 7 | |
17+ | 3 | 5 | 4 | 4 | 6 | |
Wizard | 1-5 | 14 | 11 | 13 | 15 | 12 |
6-10 | 13 | 9 | 11 | 13 | 10 | |
11-15 | 11 | 7 | 9 | 11 | 8 | |
16-20 | 10 | 5 | 7 | 9 | 6 | |
21+ | 8 | 3 | 5 | 7 | 4 |
Poison Strength | |||
Class | Method | Onset | Strength |
A | Injected | 10-30 min | 15/0 |
B | Injected | 2-12 min | 20/d3 |
C | Injected | 2-5 min | 25/2d4 |
D | Injected | 1-2min | 30/2d6 |
E | Injected | Immediate | Death/20 |
F | Injected | Immediate | Death/0 |
G | Ingested | 2-12 hours | 20/10 |
H | Ingested | 1-4 hours | 20/10 |
I | Ingested | 1-2 min | 30/15 |
J | Ingested | 1-4 min | Death/20 |
K | Contact | 2-8 min | 5/0 |
L | Contact | 2-8 min | 10/0 |
M | Contact | 1-4 min | 20/5 |
N | Contact | 1 min | Death/25 |
O | Injected | 2-24 min | Paralytic |
P | Injected | 1-3 hours | Debilitative |
Encounter Reactions | |||||
2d10 | Player Characters are: | ||||
Friendly | Indifferent | Threatening | Hostile | % | |
≤ 2 | Friendly | Friendly | Friendly | Flight | |
3 | Friendly | Friendly | Friendly | Flight | 3 |
4 | Friendly | Friendly | Flight | Flight | |
5 | Friendly | Friendly | Flight | Flight | |
6 | Friendly | Indifferent | Cautious | Cautious | 12 |
7 | Friendly | Indifferent | Cautious | Cautious | |
8 | Indifferent | Indifferent | Cautious | Cautious | |
9 | Indifferent | Indifferent | Cautious | Threatening | 21 |
10 | Indifferent | Indifferent | Threatening | Threatening | |
11 | Indifferent | Indifferent | Threatening | Threatening | |
12 | Cautious | Indifferent | Threatening | Threatening | 28 |
13 | Cautious | Cautious | Threatening | Hostile | |
14 | Cautious | Cautious | Threatening | Hostile | |
15 | Cautious | Cautious | Threatening | Hostile | 21 |
16 | Cautious | Cautious | Hostile | Hostile | |
17 | Threatening | Threatening | Hostile | Hostile | |
18 | Threatening | Threatening | Hostile | Hostile | 12 |
19 | Hostile | Hostile | Hostile | Hostile | |
20+ | Hostile | Hostile | Hostile | Hostile | 3 |
Item Saving Throws | |||||||||
Item | Acid | Cr Blow | Disint | Fall | M. Fire | N. Fire | Cold | Bolt | Elect |
Bone / Ivory | 11 | 16 | 19 | 6 | 9 | 3 | 2 | 8 | 2 |
Cloth | 12 | - | 19 | - | 16 | 13 | 2 | 18 | 2 |
Glass | 5 | 20 | 19 | 14 | 7 | 4 | 6 | 17 | 2 |
Leather | 10 | 3 | 19 | 2 | 6 | 4 | 3 | 13 | 2 |
Metal | 13 | 7 | 17 | 3 | 6 | 2 | 2 | 12 | 2 |
Oils | 16 | - | 19 | - | 19 | 17 | 5 | 19 | 16 |
Paper | 16 | 7 | 19 | - | 19 | 19 | 2 | 19 | 2 |
Potions | 15 | - | 19 | - | 17 | 14 | 13 | 18 | 15 |
Rock | 3 | 17 | 18 | 8 | 3 | 2 | 2 | 14 | 2 |
Rope | 12 | 2 | 19 | - | 10 | 6 | 2 | 9 | 2 |
Wood, thick | 8 | 10 | 19 | 2 | 7 | 5 | 2 | 12 | 2 |
Wood, thin | 9 | 13 | 19 | 2 | 11 | 9 | 2 | 10 | 2 |
Item Hit Points | ||
Item | Hit Points | Attack Mode |
Ceramic Vessel | 1-9 | B/S |
Chain | 4-32 | S |
Glass Bottle | 1-2 | B |
Glass Pane | 1 | All |
Leather, Common | 2-8 | S/P |
Leather, Thick | 3-12 | S/P |
Rope | 2-4 | S |
Wood Chair | 2-9 | B/S |
Wooden Door, Thick | 30-50 | B/S |
Wooden Door, Med | 10-30 | B/S |
Wooden Pole | 2-12 | B/S |
Wooden Table | 10-20 | B/S |
Frequency & Chance of Wilderness Encounter | |||||||
Terrain | Chances | 7-10 | 11-14 | 15-18 | 19-20 | 21-2 | 3-6 |
Plains | 30/5 | X | - | X | - | X | |
Forest | 75/35/10 | X | X | X | X | X | X |
Desert | 30/5 | X | - | - | X | - | X |
Hills | 50/10 | - | X | - | X | - | X |
Mountains | 65/20/5 | X | - | - | X | X | - |
Swamp | 95/75/45/20/5 | X | X | X | X | X | X |
Jungle | 85/45/15 | X | X | X | X | X | - |
Ocean | 20 | - | X | - | - | X | - |
Arctic | 20 | - | - | - | X | X | - |
Hit Dice vs Immunity | |
Hit Dice | Hits Creature Requiring |
4+1 or more | +1 weapon |
6+2 or more | +2 weapon |
8+3 or more | +3 weapon |
10+4 or more | +4 weapon |